My Articles
All Posts (Page 5)

Updated on February 13, 2021
In category general
2018 has been a busy year. It was the final year of my Bachelor's degree, the year of rewriting 3 of the most heavily used Minecraft mods, and also a year as President of Code Network, a large student-run programming society in South East Queensland.
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Updated on January 12, 2021
A step-by-step guide on how to work with schematics and clipboards in the WorldEdit 7 API.
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Updated on February 13, 2021
Updating CraftBook to 1.13 has had a few issues, however it works properly now. A few major changes are also expected in the future.
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Updated on February 13, 2021
In category minecraft with tags worldguard
Updating WorldGuard to 1.13 has been a complicated process, however not as time-consuming as WorldEdit.
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Updated on February 13, 2021
Updating WorldEdit to Minecraft 1.13 has been a long and arduous process. Find out what's changed!
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Updated on February 02, 2021
In category minecraft with tags worldedit worldguard craftbook
Over the past few months, I've taken on the task of updating WorldEdit, WorldGuard, and CraftBook to Minecraft 1.13.
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Updated on March 14, 2021
My journey over 8 years with the Minecraft community. From The Powder Toy, to CraftBook, AntiCheat, Sponge, and WorldEdit.
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Updated on March 14, 2021
Recently I had an experience involving the LastPass bug bounty program that didn’t end quite how I would’ve liked.
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Updated on March 14, 2021
In category programming with tags java performance
Exceptions are commonly used for flow control in Java, but how well do they perform compared to return values?
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Updated on January 24, 2021
When talking with people regarding anti-cheat in games, a few common topics usually emerge. This is a summary of those common topics.
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Updated on January 24, 2021
Four years ago, I was hired by a game-server to create an advanced server-side aimbot detection system. This is what I learned.
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Updated on January 24, 2021
In the new industry of VR, the physical characteristics of a person's body matter more than ever, and accessibility is paramount.
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